Mixed Magic

With the opening of all pools, mages were able to mix different pools (Non-Elemental Magic as an example) to create new types of spells. This list contains simply some spells possible with this concept.

Conjure Food
Casting time: 1 turn cooldown

Duration: N/A

Effect: The mage may conjure one item of food into their hand. It cannot weigh more then three pounds, be in any sort of container, or be poisonous or harmful to people. It will also be of only mediocre quality.

Rank II: The mage may also now conjure a dish or cutlery with their food.

Greater Conjure Food
Pre-requisite: Conjure Food

Casting time: 1 turn casting, 1 turn cooldown

Duration: N/A

Effect: Similar to conjure food. The mage may now conjure up to ten pounds in food, can be in any average container, but still cannot be poisonous or harmful. It is now of excellent quality.

NOTE: The "Conjure Food" spells do not create new food, but only take it from elsewhere.

Create Magma
Casting time: 2 turns

Duration: N/A

Effect: The mage creates a stream of magma. This stream will come from the mage’s hand, and can be used for a variety of purposes. Note that this stream is not a particularly offensive spell, as when touched it will not burn opponents anymore then the ordinary magical flame. It will harden in two turns.

Convert to Magma
Casting time: 1 turn

Duration: N/A

Effect: The mage converts a block of earth (5 feet by 3 feet) into magma. This magma will have no harmful effects on people, but will scorch plants and other non-living objects; it is also handy for creating a quick trap.

Create Glass
Cooldown time: 1 turn

Duration: N/A

Effect: The mage creates a glass object in their hand. It can be any shape the caster desires. However, the object can be no larger then the average glass bottle.

Create Mirror
Cooldown time: 2 turns

Duration: N/A

Effect: After two turns of casting, a mirror the size of the caster will appear; this mirror is basically a tall piece of glass, supported by two pieces of glass that burrow into the substance beneath it (assuming it is solid). During the two turns of casting, the mirror will seem to grow from the ground and, at the end of the second turn, go up to the full height of the caster.

Mud Slick
Casting time: 1 turn

Duration: N/A

Effect: The mage, after one turn of casting, conjures a mud slick in front of them. While they can loosely control where it goes, it will always travel in a straight line. The mud slick will stop after travelling ten feet, being approximately four feet in width.